Chained event
Part 1
The great forest
Trigger: 5% chance every turn
My lord do you remember ancient times when the forest stretched over all of Middle Earth from Fangorn to Ered Luin, we have been told that remnants of that forest still exist outside our borders. Shall we send our emissarysw forward to see if there still is forests in need of herding.
Yes: The great forest shall be once more. Pay 1000 gold start part 3 in 4 turns
no: We can not live in the past. nothing happens restart part 1 in 10 turns.
Part 2
Eryn Vorn
My lord we have found a forest in Enedwaith inhabited by our old friends the woodsmen of Enedwaith, shall we ask them if we may aid them in expanding the forest and herd the trees.
Yes: Eryn Vorn shall be tended to. Start part 3 in 2 turns
No: These are old tales, we do not know if the men are evil. Nothing Happens
Part 3:
The woodsmen
My lord the Woodsmen have proposed a trade between our factions we may send the herders if they are still allowed to reside in the lands and if we share some of our droughts.
Yes: We will make the forest great once more. Increased relation with enedwaith and minihirath, trade rights granted recieve 2000 gold, Eryn vorn becomes ent settlement. Woodsmen can be recruited in eryn vorn. If Enedwaith controls eryn vorn ent army hidden in eryn vorn forest.
No: We will not sacrifice the safety of Fangorn. nothing happens
How is it will try to make a similar one with old forest later. I have checked and found out that the hunters of eryn vorn had little contact with outsiders. would it be possible to make it a rebel city deep in the woods and the rest belongs to Minihirath.online
Part 1
The great forest
Trigger: 5% chance every turn
My lord do you remember ancient times when the forest stretched over all of Middle Earth from Fangorn to Ered Luin, we have been told that remnants of that forest still exist outside our borders. Shall we send our emissarysw forward to see if there still is forests in need of herding.
Yes: The great forest shall be once more. Pay 1000 gold start part 3 in 4 turns
no: We can not live in the past. nothing happens restart part 1 in 10 turns.
Part 2
Eryn Vorn
My lord we have found a forest in Enedwaith inhabited by our old friends the woodsmen of Enedwaith, shall we ask them if we may aid them in expanding the forest and herd the trees.
Yes: Eryn Vorn shall be tended to. Start part 3 in 2 turns
No: These are old tales, we do not know if the men are evil. Nothing Happens
Part 3:
The woodsmen
My lord the Woodsmen have proposed a trade between our factions we may send the herders if they are still allowed to reside in the lands and if we share some of our droughts.
Yes: We will make the forest great once more. Increased relation with enedwaith and minihirath, trade rights granted recieve 2000 gold, Eryn vorn becomes ent settlement. Woodsmen can be recruited in eryn vorn. If Enedwaith controls eryn vorn ent army hidden in eryn vorn forest.
No: We will not sacrifice the safety of Fangorn. nothing happens
How is it will try to make a similar one with old forest later. I have checked and found out that the hunters of eryn vorn had little contact with outsiders. would it be possible to make it a rebel city deep in the woods and the rest belongs to Minihirath.online
Last edited by makrell on Sat Aug 28, 2010 3:48 pm; edited 3 times in total