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    Makrells blue mountain event

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    Makrell
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    Makrells blue mountain event

    Post  Makrell on Mon Aug 23, 2010 4:30 am

    Reinforced Military event/ Moral choice event

    Ancient battles

    trigger: Relations with high elves terrible or worse, elven army in blue mountain lands

    My lord this aggression has gone too far. the elves are marching through our lands like they
    own them. let us sharpen the blades and make the elves pay. Remember Nogrod and Doriath. I must warn you though,
    if we attack the elves they may ally and start an all out war againist all of Dwarfdom.

    Yes: For Nogrod, and all of Dwarfdom. Pay 2000 gold spawn full stack of Dwarwes in Belegost War declared on Elves of Lindon 75% chance war with Imladris 30% chance war with Lorien and Mirkwood. 50% Dwarves of iron hills and Khasad Dum Declare war on all elves

    No: We can not risk a war now. break alliance (if there is one) less relations

    Is it okay, should i try to make something chained with more event about Mithlond and such.

    Credits to Caesar Gubius for idea for all my elves vs dwaves events.


    Last edited by makrell on Sat Aug 28, 2010 3:26 pm; edited 1 time in total
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    Makrell
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    Re: Makrells blue mountain event

    Post  Makrell on Tue Aug 24, 2010 1:50 pm

    Mercenary event

    Longbeards in exile

    Trigger: Dwarves of Khasad Dum destroyed and then 4 turns later

    My lord it has arrived many Longbeards from the recently sacked Khasad Dum. They seem like hardened warriors but lost their equipment to the Orcs.

    Yes: Of course our friends are always welcome. pay 2000 gold, half stack of medium to low Khasad Dum units spawn near Thorins Halls.

    No: Our armies are big enough. Population growth bonus in all cities


    Last edited by makrell on Sat Aug 28, 2010 3:25 pm; edited 1 time in total
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    Squeaky
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    Re: Makrells blue mountain event

    Post  Squeaky on Tue Aug 24, 2010 2:48 pm

    Nice one. Simple, straight to the point, and quite impoortant to have these sorts of events...!
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    Makrell
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    Re: Makrells blue mountain event

    Post  Makrell on Sat Aug 28, 2010 2:16 pm

    Diplomacy event

    Elven onslaught

    Trigger
    : Elven army sieging Khasad dum City

    My lord these despicable elves have entered the ancient halls of Khasad Dum, so that they can hit us where we are weak. Will we help them defend our most ancient fortress.

    Yes: We must aid them. pay 3000 gold full stack Dwarves spawn in Khasad Dum after 4 turns. relations with elves worsen relations with Khasad Dum better.

    No: Khasad Dum is lost we must look to our own borders. Ruler gets illoyal trait (2+dread)

    Sorry i realised i wrote the same event for iron hill.
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    Re: Makrells blue mountain event

    Post  Makrell on Wed Sep 01, 2010 3:54 am

    MENACE EVENT

    The sack of Belegost


    Trigger: war with elves 10% every turn

    My lord our scouts have spotted an elven horde, most likely going to our ancient city of Belegost. We must attack, so Belegost cant be sacked like Nogrod. Shall we muster the army and face the elves, or shall we flee and leave them nothing.

    yes: Baruk Khazâd! Khazâd ai-mênu. Full stack Dwarven warriors spawn in Belgost, full stack elven army spawn in belegost.

    No: Flee flee for your life. half stack elven army spawn near Belegost. Receive 4000 gold.



    Last edited by makrell on Mon Sep 13, 2010 6:38 am; edited 1 time in total
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    Squeaky
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    Re: Makrells blue mountain event

    Post  Squeaky on Wed Sep 01, 2010 4:00 am

    Ace

    Very Happy
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    Makrell
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    Re: Makrells blue mountain event

    Post  Makrell on Wed Sep 15, 2010 1:29 pm

    Upgrade event

    Firebeards arms

    Trigger: after turn 20 5% every turn

    My lord a firebeard of Nogrod says he have found a map leading to the smiths of Nogrod. If you will pay for the expedition we might rediscover the lost art of making axes like the firebeards did before the sundering of Nogrod. The firebeards have always been known as the best swordsmiths of all dwarves, and rediscovering this art will surely give power to our people.

    Yes: We need better weapons. Pay 2000 gold, 70% upgrade all weapons (through a swordsmith building if possible) after 3 turns 30% nothing happens

    No: The art of the firebeards is lost, leave it. Nothing happens.

    Edit: are we done with the dwarves or are there more to go, the threads are kinda messy since mine and banditks event arent on the list.
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    Re: Makrells blue mountain event

    Post  Squeaky on Thu Sep 16, 2010 1:16 am

    I think it's best that you work on all factions BUT dwarves and elves; Bandit has them covered, but that does NOT mean your stuff will not be included...nicely done event btw... Very Happy

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