it was Sauron the general in Barad Dur i killed, the priest had dissapeared
+8
chriswhite
traucy
turok
Renown
Arvedui
Tokus*Maximus
axnsan
Archaon
12 posters
Bugs - BETA 3.75
Archaon- Possessor of the One Ring
- Gender : Posts : 890
Join date : 2009-06-16
Age : 39
Location : Sydney
- Post n°27
Re: Bugs - BETA 3.75
Well the priest doesn't spawn if Barad Dur is no longer controlled by papal_states, and the monitor to re-spawn is terminated, meaning until next game load the script is gone.
There is no script as far as i know about the general character for Sauron..
It is strange that everyone whom has been posting that they destroy Barad Dur successfully dont get the CTD but when you cheat it crashes..
did you engage Barad dur during your turn? or did they engage you in the AI sequence?
Maybe because there is no PRETURNSTART triggered after the cheat 'post battle' trigger.. as PRETURNSTART is the trigger that launches the monitor that terminates the script to ensure there is no more spawns..
There is no script as far as i know about the general character for Sauron..
It is strange that everyone whom has been posting that they destroy Barad Dur successfully dont get the CTD but when you cheat it crashes..
did you engage Barad dur during your turn? or did they engage you in the AI sequence?
Maybe because there is no PRETURNSTART triggered after the cheat 'post battle' trigger.. as PRETURNSTART is the trigger that launches the monitor that terminates the script to ensure there is no more spawns..
Arvedui- Registered heavy DaC user
- Posts : 24
Join date : 2009-06-16
- Post n°28
Re: Bugs - BETA 3.75
aye im thinking it was because i cheated, as i just did it with Gondorno rpoblems... so theres a lesson for everyone
chriswhite- Registered heavy DaC user
- Posts : 1
Join date : 2009-06-17
- Post n°29
Re: Bugs - BETA 3.75
I got a floating castle at Minas Morgul
Im not sure if its due to DAC or not
BTW this forum has some awesome emoticons lol
Im not sure if its due to DAC or not
BTW this forum has some awesome emoticons lol
Archaon- Possessor of the One Ring
- Gender : Posts : 890
Join date : 2009-06-16
Age : 39
Location : Sydney
- Post n°30
Re: Bugs - BETA 3.75
chriswhite wrote:I got a floating castle at Minas Morgul
Im not sure if its due to DAC or not
BTW this forum has some awesome emoticons lol
There are many places you'll get that... sad, TATW was not finished like we'd all hoped.. TATW 1.0 and 1.1 are basically your standard open beta release BUT too proud to call it a beta...
Lightningkt- Registered heavy DaC user
- Posts : 1
Join date : 2009-08-02
- Post n°31
Re: Bugs - BETA 3.75
I am not sure if its a bug or not but all the evil factions have the culture morgoth and all the dwarvin factions are followers of melkor
Renown- Exodus Executive Producer
- Posts : 291
Join date : 2009-06-16
- Post n°32
Re: Bugs - BETA 3.75
Morgoth is the current Catholic religion Melkor is the current evil Islamic religion.
Sounds like you screwed up an install along the way....
Sounds like you screwed up an install along the way....
Kinkojiro- Registered heavy DaC user
- Posts : 5
Join date : 2009-08-06
- Post n°33
Re: Bugs - BETA 3.75
Very minor one - noticed the ballista crew for Dol Guldur are silver surfers. Modeldb error I think.
Didn't stop my galadhrim archers mowing them down. :geek:
Didn't stop my galadhrim archers mowing them down. :geek:
AlphApe- Registered heavy DaC user
- Gender : Posts : 3
Join date : 2009-08-17
- Post n°34
Re: Bugs - BETA 3.75
Ok I click on my shortcut for DaC after I have installed 3.75 and It opens normally, then close about 2 secs after.
Heres the shortcut: "C:\Program Files\SEGA\Medieval II Total War\mods\Third_AgeDAC\Third Age.bat"
Good?
Whats wrong
Heres the shortcut: "C:\Program Files\SEGA\Medieval II Total War\mods\Third_AgeDAC\Third Age.bat"
Good?
Whats wrong
Archaon- Possessor of the One Ring
- Gender : Posts : 890
Join date : 2009-06-16
Age : 39
Location : Sydney
- Post n°35
Re: Bugs - BETA 3.75
did you install over 1.2? or 1.1?AlphApe wrote:Ok I click on my shortcut for DaC after I have installed 3.75 and It opens normally, then close about 2 secs after.
Heres the shortcut: "C:\Program Files\SEGA\Medieval II Total War\mods\Third_AgeDAC\Third Age.bat"
Good?
Whats wrong
AlphApe- Registered heavy DaC user
- Gender : Posts : 3
Join date : 2009-08-17
- Post n°36
Re: Bugs - BETA 3.75
1.2
Archaon- Possessor of the One Ring
- Gender : Posts : 890
Join date : 2009-06-16
Age : 39
Location : Sydney
- Post n°37
Re: Bugs - BETA 3.75
DaC will probably never work over 1.2 but does have 1.2 features.
That is your error - install this version over 1.1 and soon our next release will be out
That is your error - install this version over 1.1 and soon our next release will be out
Renown- Exodus Executive Producer
- Posts : 291
Join date : 2009-06-16
- Post n°38
Re: Bugs - BETA 3.75
DaC will work over 1.2 I will make sure of it. It's incomprehensible to have a submod not work over the latest updates.
Key things will just be making sure it works properly... I'll spend all my time on 1.2 compatiblity before moving on to 4.0 updates again.
Key things will just be making sure it works properly... I'll spend all my time on 1.2 compatiblity before moving on to 4.0 updates again.
uanime5- Master Artificer / Scripter
- Gender : Posts : 16
Join date : 2009-08-20
Age : 39
- Post n°39
Re: Bugs - BETA 3.75
Archaon wrote:not exactly a bug but still damned annoying!
You could change the reward from best units to money. All mission information is in the data/descr_missions.txt.
Renown- Exodus Executive Producer
- Posts : 291
Join date : 2009-06-16
- Post n°40
Re: Bugs - BETA 3.75
money doesnt have a whole lot of point.
We havent taken a look at the missions at all really other then for some gamebreaking bugs to do with catholic factions.
But we will in the future.
We havent taken a look at the missions at all really other then for some gamebreaking bugs to do with catholic factions.
But we will in the future.
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