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    Allied Reinforcements

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    Renown
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    Allied Reinforcements

    Post  Renown on Thu Jul 02, 2009 11:51 am

    Soon. Very soon there will be some pictures here.
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    Archaon
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    Re: Allied Reinforcements

    Post  Archaon on Wed Jul 08, 2009 5:48 pm

    Elf lord's Army under Gondor's command?.
    One of the possibilities for a Human player - there are about 9 different armies possible for the human and more than double that for the AI player.
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    Re: Allied Reinforcements

    Post  Archaon on Sat Jul 11, 2009 6:36 am

    Here we have an army of Mordor at the Gates of Minus Tirith, Will Rohan come to our aid?

    There are 3 types of Rohan reinforcement Armies, One consists of Riders, one Levys/archers/axemen, and one with a strong mix of troop types.



    and another random possibility..;



    Last edited by Archaon on Sat Jul 25, 2009 11:21 pm; edited 1 time in total
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    Arvedui
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    Re: Allied Reinforcements

    Post  Arvedui on Sat Jul 11, 2009 7:29 am

    ummmmmmmm yeah thats pretty awsome Very Happy
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    Re: Allied Reinforcements

    Post  Archaon on Sun Jul 12, 2009 2:01 am

    another one,
    If you are Khazad-Dum, and you manage to hold the fine halls for up to 50 turns, during that time you may receive Ranger reinforcements when the orcs Invade..
    Also if Isengard decide to take the great catacombs from you the Elves might step in and support the rightful owners! And if you unlikely loose the ancient city both may come to your aid!

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    Re: Allied Reinforcements

    Post  Tokus*Maximus on Sun Jul 12, 2009 4:00 am

    Wow! What an original idea - well done Sir! That's tremendous scriptcraft for you.
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    Re: Allied Reinforcements

    Post  Arvedui on Sun Jul 12, 2009 7:33 am

    this really has raised DAC to a whole new level of awsomness
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    Re: Allied Reinforcements

    Post  Archaon on Sun Jul 12, 2009 7:38 am

    more to come in the following days this week. (gezz, i need a boyfriend double.. my gf is killing me)

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    Re: Allied Reinforcements

    Post  Aragonath on Thu Jul 16, 2009 7:02 pm

    Yay, good job man cheers
    Now I think we can have Eomer in the game as a reinforcement for Rohan if it gets attacked in Helms Deep or something like that. Just an idea, idk if he is already implemented in the current DAC beta.

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    Re: Allied Reinforcements

    Post  Renown on Thu Jul 16, 2009 7:44 pm

    he isn't.

    Most of the Lords/heirs characters aren't appropriately aged. I've just not looked into it really lots of thing's I'd have to look at. Research wise. And gameplay wise *limiting families to only family members or what..?*

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    Re: Allied Reinforcements

    Post  Aragonath on Mon Jul 20, 2009 3:31 pm

    oh, ty.
    But man, the Rangers really need this reinforcement feature...

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    Re: Allied Reinforcements

    Post  Renown on Mon Jul 20, 2009 3:46 pm

    Rangers will not receive any reinforcements except for limited bree troops. and that will be rare.
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    Re: Allied Reinforcements

    Post  Archaon on Mon Jul 20, 2009 4:19 pm

    I've put aside about 4 hours for this week to get more done. expect to upload pics here and add the script to the ftp by Saturday night.

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    Re: Allied Reinforcements

    Post  Aragonath on Mon Jul 20, 2009 5:09 pm

    Oh snap Shocked
    I can already see Angmar's stacks sieging Fornost when: "Hey, looks like some Archet peasants wanna help us yay!"
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    Re: Allied Reinforcements

    Post  Archaon on Mon Jul 20, 2009 5:32 pm

    Aragonath wrote:Oh snap Shocked
    I can already see Angmar's stacks sieging Fornost when: "Hey, looks like some Archet peasants wanna help us yay!"
    Umm.. you can disband them if you think they are useless… anyway, Bree are able to expand a fair bit better than Rangers if you play them correctly, so they aren’t all that bad, certainly not the quality of a peasant, maybe a better description would be light armored units..

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    Re: Allied Reinforcements

    Post  Renown on Mon Jul 20, 2009 6:58 pm

    the only units the Ranger's will get are top tiered Bree units. I'm not just going to give them some hobbits and be done with it..

    at this moment I'm thinking most likely scouts, light cavalry, and or spearmen

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    Re: Allied Reinforcements

    Post  Aragonath on Wed Jul 22, 2009 9:56 am

    Renown wrote:the only units the Ranger's will get are top tiered Bree units. I'm not just going to give them some hobbits and be done with it..

    at this moment I'm thinking most likely scouts, light cavalry, and or spearmen

    Niceeeeee Very Happy


    Archaon wrote:Umm.. you can disband them if you think they are useless… anyway, Bree are able to expand a fair bit better than Rangers if you play them correctly, so they aren’t all that bad, certainly not the quality of a peasant, maybe a better description would be light armored units..

    I was just joking, I've already wiped out Angmar while playing with them except for Carn Dun... I didnt want to face every turn a full stack with a 10stars general...

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    Re: Allied Reinforcements

    Post  STELLover on Thu Jul 23, 2009 4:54 pm

    So I guess you will achieve this by first copying the other faction unit textures to the faction that the allied armies are available to, then paste a few scripts


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    Re: Allied Reinforcements

    Post  Archaon on Fri Jul 24, 2009 6:18 am

    each spawn has a random named general and a random selection of portraits for him - also the units are of a random pool..

    Further - each spawn is dependent on diplomatic stances, the game situation (who owns what) the turn number, if a faction is near something, ect..

    So there is no copy/pasting... not even close.. every single one is very tediously created from scratch and made unique.. very hard work..

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